Wesnoth logo
Wesnoth Units database

Dwarvish Crossbowman

(image)

Even though thundersticks are usually the better weapon, some dwarves prefer to use the crossbow. As the crossbow is a faster reloading, lighter weapon, they can be more mobile, while still retaining high lethality at a distance.

Information

Advances from:
Advances to: Dwarvish Marksman
Cost: 16
HP: 33
Movement: 4
XP: 37
Level: 1
Alignment: neutral
IDDwarvish Crossbowman
Abilities:

Attacks (damage - count)

(image)dagger
melee
6 - 2
blade
(image)crossbow
ranged
6 - 3
pierce

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Hills160%
(icon) Mountains170%
(icon) Mushroom Grove140%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village150%